Selling Items
80% of all money made in the game is made from selling loot. The difference between players who make some money and those who make a lot of money rests solely on repairing gear before selling it (Ctl + clicking on item in inventory will allow you to repair items that aren't equipped). Repairing gear costs tools and tools cost money so knowing which ones will yield a ROI is what makes that difference. Tools cost between $200-400 ($300 average) and come with 20 tools that repair 15 points of durability each. That puts the cost at $0.66-1.33 per point repaired. When selling to a settlement you can sell items between 10-30% of their value. Only sells items in large trading cities which you have good relationships with (do quests for them without bartering in the contract). Keep a fang in your inventory (found from the Nachzehrers) because they have a value of 100 which makes it very easy to tell the percentage the town is buying at (ie. If they are buying the fang from you for $17 they are selling at 17%). Try to buy tools under $300 and try to sell 15%- average conditions. Below is a chart that shows you the items that make a ROI on repairing items and selling them at average conditions.
Shields:
Helmets:
Any helmet with a durability >150 has a chance of profit
Item: | Name: | Profit per durability repaired: |
Armor:
Below is a list of non-unique armor that is worth repairing and selling.
Undead: any armor with durability greater than 125
Human: any armor with durability greater than 210
Undead: any armor with durability greater than 125
Human: any armor with durability greater than 210
Item: | Name: | Profit per durability repaired: |
Ranged Weapons:
Item: | Name: | Profit per durability repaired: |